VBGamer |
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Angle and plane Mostafa (0 replies, 0 views) (2000-Dec-25) I'm Making a 1st person shooter game,I need to make my player slide when it collide with a wall like in quake 2.
I have the normal of the plane the player collide with and the impact of the collision and the player position how can i get the angle between the player position or the impact with the plane normals so i can make the player move in a direction parallel to this plane.
Thanks |