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Check this one out, Lucky ;) Warder (2 replies, 0 views) (2000-May-3) Ahh, I see, but it was originaly 32x32, but i had to change it to make use of the Mana Tiles which is 16x16 :) I also would go 8 bit, which is what? 256 colours? Anyways, that is the colour limit on the SNES. However, since im planning on using pre-rendered graphics to replace all the current ones, it would have to be 16 bit ;)
Also, I cant wait for that more advanced tile scrolling source, until then, i'll just be working on the features of the game.. ;) thanks, lucky
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