VBGamer |
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RE: Another solution... Martin (0 replies, 0 views) (2000-Oct-20) thanks, this solution is a very clever one, but ...
dont you hate it when you figure domething out just after you ask it on a message board. i declared it as TextureName as string * 12, cause 12 is the maximum length on a texture name in 3d studio.
thanks again for the help rag! |