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SetTexture DarkAngel (2 replies, 0 views) (2000-Oct-8)
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I'm having trouble's applying this texture to a cube. Device.SetTexture 0, BaseTexture Device.DrawPrimitive ...... Well you get the idea, It's somewhat working since the cube goes all green but it's not quite right. It take's one of the green's in the texture and like make's the whole cube this 1 color *shrug*, instead of displaying the texture as it is. Kinda hard to explain, I think this is similar to a problem Jack was having earlier. Thanks


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RE: SetTexture Carl Warwick (1 reply) (2000-Oct-9)
RE: SetTexture DarkAngel (0 replies) (2000-Oct-9)

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