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D3D shadows ... Bren (0 replies, 0 views) (2000-Oct-8) Ok, first problem, how the hell do I make shadows with D3DRM?? Can get something but if that's a shadow then hell who knows what I am =p The point is it's totally not what I want. I use:
' make a spot light
Set light = d3drm.CreateLightRGB(D3DRMLIGHT_POINT, 0.9, 0.8, 0.7)
'ra.AddLight light
Set shadow = d3drm.CreateShadow(mesh, light, 0, -3, -10, 0, 1, 0)
shadow.SetOptions D3DRMSHADOW_TRUEALPHA
obj.AddVisual shadow
(The camera is at 5,5,5)
A second thing is, I have a 2D map in lets say a surface called Background, and another surface that contains a 3D model, now how the hell can I put light effects on the total? => the stuff that is on the backbuffer? |