VBGamer |
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RE: Now that I've read it again... Stuart Zahn (0 replies, 0 views) (2000-Sep-30) to answer your first question, directions would be up,down,left,right. Where angles would allow the player to turn 360 degress (like when the user hits the left arrow it rotates the player 1 or 2 degrees to the left, instead of just moving left)..
your second question, no i dont want an angle to be opposite to the other, but facing the one another.
i hope this solves your quetions |