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RE: hm *confused* Corre (1 reply, 0 views) (2000-Sep-30) 1) Well, my homepage is http://www.micogames.com, but you won't find anything about octrees there. I've based most of it on the excellent explanation of octrees in the #1 graphics programming bible, "Computer graphics, priciples and practice", which any serious graphics programmer should have. As a complement to this I've read a couple of turorials on the net (I don't remember the addresses).
2) After designing my world in 3d studio, I simply run the data through an octree builder, which writes the data in my own format, which is then read by the engine to be rendered. And octrees are not new in any way, they where first used in the late 70's.
/Corre, MiCo Games
http://www.micogames.com
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