VBGamer |
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RE: Map Sizes DiscoStew (0 replies, 0 views) (2000-Sep-29) Actually, the Byte type goes from 0 - 255. What you could do is set up an array for every 255x255 tiles of you map. For example...
Your map is perhaps 400x300, you would have 4 arrays,
255x255 for the first, (top-left)
145x255 for the second, (top-right)
255x45 for the third, (bottom-left)
145x45 for the fourth, (bottom-right)
As for loading, are you using Open for Input? If you are, it can be a little slow when using Input and the For-Next statement. Have you tried using Types and loading and saving by Binary? I found that through using Binary, I have reduced the loading time by a lot, especially when loading a very large file. |