Post

 Resources 

Console


RE: lightmap help needed Corre (1 reply, 0 views) (2000-Sep-15)
-
You can do this in two ways, either by doing multipass texture blending or multiple texture blending. It's well described in the SDK, look under Direct3D/Direct3D Immediate Mode Essentials/Textures/Texture Blending. You shouldn't have any difficulties getting it to work, its not especially complicated. It involves setting a couple of texturestages and textures, and then render normally (one or two times for multipass or multiple texture blending respectively). good luck /Corre


-
Up One Level | Back to Forum

RE: lightmap help needed rolly (0 replies) (2000-Sep-15)

Copyright © 2002 - 2004 Eric Coleman, Peter Kuchnio , et. al.
There have been 21 visitors within the last 20 minutes
RSS News Feed