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RE: Can someone check the code for the hw test.... Voodoo4 (1 reply, 0 views) (2000-Sep-8)
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Well to test a flag i would use the: (D3DDesc.lDevCaps And D3DDEVCAPS_HWTRANSFORMANDLIGHT) and not (D3DDesc.lDevCaps = D3DDEVCAPS_HWTRANSFORMANDLIGHT) structure. ok i don't support Tnl anyway but the HW rasterizer is present and with the "=" structure it returns not available,so i believe this is the solution to the Tnl problem. I don't know about the 32bit z-buffering. The structure seems to be right because i get supported in 16bit mode by honestly don't know because i've never used it. Let me make a search for it and i'll tell you. Voodoo4


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thanks... Jack Hoxley (0 replies) (2000-Sep-9)

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