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RE: Can someone check the code for the hw test.... Voodoo4 (1 reply, 0 views) (2000-Sep-8) Well to test a flag i would use the:
(D3DDesc.lDevCaps And D3DDEVCAPS_HWTRANSFORMANDLIGHT) and not
(D3DDesc.lDevCaps = D3DDEVCAPS_HWTRANSFORMANDLIGHT) structure.
ok i don't support Tnl anyway but the HW rasterizer is present and with the "=" structure it returns not available,so i believe this is the solution to the Tnl problem.
I don't know about the 32bit z-buffering.
The structure seems to be right because i get supported in 16bit mode by honestly don't know because i've never used it.
Let me make a search for it and i'll tell you.
Voodoo4
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