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RE: Reasons... Phalen (7 replies, 0 views) (2000-Aug-14)
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I like the challenge.. and then fail ;P A good example was that Mana Wars. It was going great.. it was a great challenge for my first try at a game. Then I couldn't get collision detection so the project is dead ;) But I learned a lot.. Never, ever make a RPG game for your first game.. do something without collision detection first.... Anybody know of a non-collision detection game that I could code?


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Collision .... bren (2 replies) (2000-Aug-14)
RE: ... get back to work on mana wars! =) *nt Corre (1 reply) (2000-Aug-15)
Oki Dok. Phalen (0 replies) (2000-Aug-16)
... get back to work on mana wars! =) *nt bren (3 replies) (2000-Aug-14)
RE: ... get back to work on mana wars! =) *nt Phalen (2 replies) (2000-Aug-14)
RE: Mana Wars Carl (1 reply) (2000-Aug-15)
Re Re Re Phalen (0 replies) (2000-Aug-16)

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