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RE: OGE 2 Source... Lorn (3 replies, 0 views) (2000-Aug-3)
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Try using lot's of fog! While programming our up-coming game, Smoke, I had basically the same problem (although I was working a prototype in DarkBasic), I had to use FOG! Try it out. If it works cool, oh and by the way would you be intersted in working with us, Matrix Games? See ya, Lorn Founder of Matrix Games


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RE: OGE 2 Source... Rolly (2 replies) (2000-Aug-3)
RE: OGE 2 Source... Lorn (1 reply) (2000-Aug-3)
RE: OGE 2 Source... Rolly (0 replies) (2000-Aug-3)

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