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RE: Collision Detect in D3D Carl (1 reply, 0 views) (2000-Jul-24)
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Yep, you could start off by using sphere collisions or bounding boxes, then get onto more detailed techniques. You should check out <flipcode.com> they have loads of tutorials on it.


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RE: Collision Detect in D3D Rolly (0 replies) (2000-Jul-24)

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