VBGamer |
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interfaces... tatsuo (0 replies, 0 views) (2000-Jul-14) Okay, I'll get right to it. :) I've got a lot of different classes that all draw stuff to the screen using similar methods and properties. I have some functions that I want to be able to pass any of them into, so I thought I would create a abstract class, implement it into my classes, and pass the objects into the functions using early-binding. Well, all that works okay, but I have a problem. I want the methods and data members in the second interface to be visible in the main interface as well. My only thought was to do something like
public sub draw()
'blah blah blah
end sub
private sub iScreenChr_draw()
draw
end sub
Is there a better way?
Thanks,
Greg |