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RE: D3D IM Carl (3 replies, 0 views) (2000-Apr-10) Thanks, I've found a tool for converting my truespace .COB files to .OBJ, and had a look through the file and think I've figured out most of it, V = vertices, VT = tu/tv, VN = Vertexnormals right (tell me if I'm wrong here), but what are the F values and how do I use them. Also what do you use to draw the objects, TriangleStrip, TriangleFan etc.
Thanks again
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