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RE: Shadows in D3D Rag on a Stick (1 reply, 0 views) (2000-Jun-26)
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Well correct me if I'm wrong but aren't shadows just the lack of lights? I'm pretty sure that D3D has stuff to do lighting so by putting lights only where you want lights, the shadows will fall in place. Is that correct? Or does D3D continue the light rays through polygons?


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RE: Shadows in D3D Jack Hoxley (0 replies) (2000-Jun-26)

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