VBGamer |
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RE: The return to VB... DX7 (D3D IM) Marek Mikulec (0 replies, 0 views) (2000-Jun-24) Jack,
All I'm concerned about is whether enumerated data stored in a binary file will be the same size and flags in VB that it would be in VC++. VB and VC++ already have there differences with their data types, integers being 2 bytes in VB, and 4 in VC+, as one example. Differences like that is what I'm talking about, that would make like hell when trying to load them into teh engine. My concern is compatibility between the 2 langs.
Marek |