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RE: How do you "blend" a direct draw sur Carl (0 replies, 0 views) (2000-Jun-17)
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If your making a first person shooter then you'll be using D3D, and blending in D3D is very easy. If your just giving FPS as an example for some strange reason and your actually doing something totally different in 2D using DDraw then there is no easy and fast way to blend surfaces unless you use either 1) My D3D for 2D, it uses Direct 3D for drawing 2D surfaces and can do loads of alpha blending, get it at <http://freeridedesign.cjb.net> 2) Use VBDabl, just do a search at this site and you'll find it, its a DLL written in ASM for exactly that purpose (blending).


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